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1. ORCA Reconfiguration option - in Ships and Modules [original thread]
I'd love to get the SMB increased. So much easier to move rigged ships around instead of making a ton of shuttle runs.
- by Slash Harnet - at 2012.12.14 14:43:00
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2. Snowball launchers renamed - in Ships and Modules [original thread]
Sriracha Nighthawk wrote: This is probably gonna be CCP's christmas presents to us. Yayyyyy This was my thought and I'm really looking forward to it.
- by Slash Harnet - at 2012.12.05 06:55:00
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3. Snowball launchers renamed - in Ships and Modules [original thread]
Snowball Launchers have been renamed festival launchers. Was this an inferno change or have I just over looked it until now? Also, now that we have safeties could you please un-melt the snowballs? The dumb couldn't shoot back accidentally anymore.
- by Slash Harnet - at 2012.12.04 17:49:00
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4. Why do Armor Plates and Armor Rigs Affect Speed? - in Ships and Modules [original thread]
Shield Tanking > Armor Tanking. Period. It isn't a recent development. Slot layout aside (that's a huge issue on its own) shields have too many advantages on their own. Passive recharge is a great example. Its perfectly logical, but without so...
- by Slash Harnet - at 2012.11.28 18:08:00
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5. no love for the phoon fleet? - in Ships and Modules [original thread]
I like the phoon in general, and the fleet issue is great. I fly one because it's practically the only high DPS/High Armor buffer minmatar ship. The extra low is the selling point in my book, and the cheap market prices don't hurt either.
- by Slash Harnet - at 2011.11.06 12:47:00
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6. Damnation ?!?! - in Ships and Modules [original thread]
I just checked my damnation. I have 5 launchers equipped and I'm able to undock with that setup, but I didn't try removing the launcher for obvious reasons.
- by Slash Harnet - at 2011.07.10 04:41:00
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7. Typhoon Needs Changing - in Ships and Modules [original thread]
Buff seems unlikely (except maybe hp switch) with the fleet Typhoon right around the corner. Especially since it uses most of the reasonable ideas from this thread.
- by Slash Harnet - at 2009.09.05 03:33:00
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8. fastest ship + fitting to afk-travel (hi-sec)? - in Ships and Modules [original thread]
Edited by: Slash Harnet on 12/08/2009 16:25:16 Edited by: Slash Harnet on 12/08/2009 16:25:05 [Republic Fleet Firetail, afk] Overdrive Injector System II Overdrive Injector System II Overdrive Injector System II [empty med slot] [empty me...
- by Slash Harnet - at 2009.08.12 16:21:00
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9. Good Amarr ship with missiles? - in Ships and Modules [original thread]
Damnation gets a bonus to both HAMs and HML iirc.
- by Slash Harnet - at 2009.08.09 01:47:00
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10. Eve Fitting Tool for Apocrypha - in Ships and Modules [original thread]
Plus CCP hasn't released the data dump yet afaik.
- by Slash Harnet - at 2009.03.15 00:33:00
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11. Colonization - in Ships and Modules [original thread]
Add a few returns and we'll talk. AKA tl;dr
- by Slash Harnet - at 2008.12.13 06:58:00
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12. OMG; mega APOC BUFF COMMING!!! - in Ships and Modules [original thread]
That is unusual. I can't imagine the item database would be the first thing ccp update. TBH I can't imagine the item database being anything but last.
- by Slash Harnet - at 2008.12.07 23:56:00
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13. Opus Luxury Yacht? - in Ships and Modules [original thread]
I doubt there are only 10 vexxors left. 55 were released iirc.
- by Slash Harnet - at 2008.11.27 20:10:00
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14. pvp Typhoon [QR] - in Ships and Modules [original thread]
Edited by: Slash Harnet on 16/11/2008 07:07:11 I usually stick to small gangs, but in eve you never know whats going to happen. Anyway, I'm guessing the average setup should be something like this: [Typhoon, phoon] Energized Adaptive Nano Me...
- by Slash Harnet - at 2008.11.16 07:06:00
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15. pvp Typhoon [QR] - in Ships and Modules [original thread]
I haven't flown a typhoon for a long time, but now that proper fits are better than nanos I figured it was time to start flying it again. I used to dual rep, but buffer tanks seem to be more important these days. In addition, how have the missle ...
- by Slash Harnet - at 2008.11.16 02:46:00
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16. Alphabetical List of Ships - in Ships and Modules [original thread]
Are there any gold magnates left in game? I thought they were all destroyed...
- by Slash Harnet - at 2008.11.03 14:10:00
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17. Orca skills? - in Ships and Modules [original thread]
Edited by: Slash Harnet on 21/10/2008 05:20:00 Originally by: Warrio I'd like to see it requiring the transport ships skill. That way, it wouldn't take regard of which race indy you trained to get there but you have to train one. It...
- by Slash Harnet - at 2008.10.21 05:19:00
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18. Hookbill v Worm Plex runner - in Ships and Modules [original thread]
Okay, I'll bite. Why faction ships?
- by Slash Harnet - at 2008.10.19 13:15:00
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19. Orca industrial ship ..? - in Ships and Modules [original thread]
I'd like a mini rorqual with cruiser size teeth.
- by Slash Harnet - at 2008.10.18 21:29:00
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20. Up to 10M ISK for a Golem setup that meets my requirements - in Ships and Modules [original thread]
Edited by: Slash Harnet on 19/06/2008 15:54:54 Edited by: Slash Harnet on 19/06/2008 15:50:01 No implants, only new level V skill is torps V. Meets every requirement except for range. [Golem, isk] Reactor Control Unit II Dread Guristas Ba...
- by Slash Harnet - at 2008.06.19 15:48:00
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